![]() Similar to the previous question, the main character needs to show injuries on his face/body, and Daz has texture packs for that. I'm also wondering if I can join multiple Daz animations in Unity, for example: I have a "holding telephone" arm animation, could I combine it with "walking" leg animation to have a model talking on the phone while walking? Or would I need to create a third walking+telephone animation in Daz and import that? Play any desired animation for the given modelģ. Import Daz model, animations, clothingsĢ. Here's the sort of things I'd like to be able to do, are these easily fone nowadays:ġ. I saw comments saying it's not easy, that there's always issues you have to fix by hand. ![]() If I could easily reuse Daz models, clothing and animation in Unity, that would allow me to do the whole game on my own! ![]() Daz would let me use ready-made models (customized to my desires using "morphs") and animations that look absolutely amazing, saving me a whole lot of effort, seemingly without requiring any 3D modeling/animation experience. I've long had an idea for a 3D story-driven detective game, but didn't think I'd ever be able to do it (for lack of help to create all the assets), until I looked into Daz. I read that Unity is the most productive game engine. Hi, I don't know Unity yet but I know C#.
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